Mentalist in RVR-------Mana or Light for the win ?

Started 14 Feb 2019
by Shadanwolf
in RvR
Which is the more powerful RVR alternative ? Which is going to put more enemy on the ground ? How much does keeping others with "crack" count toward selection of the most powerful option ?
Thu 14 Feb 2019 1:44 PM by opossum12
You go Mana for PvE or if you really enjoy ae dotting in keep fights. Considering keep fights don't exist on this server, I would advise to not spec Mana in RvR.

Just go light and blow people up. Crack is irrelevant in rvr, so is HoT.
Thu 14 Feb 2019 1:52 PM by Patron
Rule of fist
Rvr light 28 ment
Pve mana 28 ment or light for better dmg
But im mana and performing good in rvr.

When u no need for farming, rvr menta shiuld spec 44 light 28 ment
And pom3 with pots of 4 with items
Thu 14 Feb 2019 6:08 PM by opossum12
Patron wrote:
Thu 14 Feb 2019 1:52 PM
Rule of fist
Rvr light 28 ment
Pve mana 28 ment or light for better dmg
But im mana and performing good in rvr.

When u no need for farming, rvr menta shiuld spec 44 light 28 ment
And pom3 with pots of 4 with items

44 light was probably a typo, 45 or 46 is the light spec (with 28 mentalism)
Thu 14 Feb 2019 6:54 PM by Patron
Yep, 45 light 28 menta 10 mana
Thu 14 Feb 2019 8:48 PM by Shadanwolf
I just got out of Thid. I'm Pure Light. I charm a pet and beat up oranges.....solo. ( charm yellow pets so they rarely turn on me...as I grind away. Got to 1L5 really fast in Thid....now waiting to fight in what ever active BG I can find.
Fri 15 Feb 2019 6:33 AM by imamo
i would play 45 light 28 menta 10 mana. maybe 45 light 29 menta 6 mana for very slightly better heal and mezz, hot on mana is not something you want to use on rvr.
you can go 46 menta for zergs but i would like to have the joy of hitting satisfying damages on enchanter heat debuffed targets. you can still tap every target in range with your cast speed and soak rp as much as you can with aoe dot.
Fri 15 Feb 2019 1:05 PM by randomeclipse
opossum12 wrote:
Thu 14 Feb 2019 1:44 PM
Considering keep fights don't exist on this server

Why is that?
Fri 15 Feb 2019 1:26 PM by opossum12
randomeclipse wrote:
Fri 15 Feb 2019 1:05 PM
opossum12 wrote:
Thu 14 Feb 2019 1:44 PM
Considering keep fights don't exist on this server

Why is that?

Unless a BG leader decides to raid keeps, people generally only go to keeps to tag the task. Or when you decide to take a keep, there are usually 5-6 defenders in it.
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