Re: Current state of the Thane?

byron wrote:
Mon 1 Mar 2021 10:23 AM
Thanes are fun but they can't fill very well in a 8men group simply because they can do melee/magic damage and interrupts but he is average in all of these aspects and other classes can do it better. It remains a fun option if you like zerging (hammers!!!) or try some solo even if it requires some RRs since atm on Phoenix a lot of solo players are high RR (and you have to increase your melee/cast damage and defence...so double effort).
The negative part for sure is that making a good template for Thanes with all capped it is quite hard and expensive. I used to have also a Thane on live server and I loved it since he was my first char in Daoc, arrived to 9L5. He was not bad in 8vs8 when the pbaoe group was a thing...

on live thane is much different because in fact it is viable in 8v8 there due to style procs as an front line dmg dealer or BG tank with casts as a back line dmg dealer.
both is not possible here since guard is not really protecting anyone ;D
Horg solo Hunter Einherjar Lone Enforcer ~42,8% solo kills
Eik solo Shadowblade Flammen Fru ~50% solo kills

Re: Current state of the Thane?

Harvest wrote:
Sun 14 Feb 2021 1:47 AM
Hi guys,

I'm new of this Server and I always loved the Thane, I noticed that they Changed/Added/Buffed a lot of things in that Class.

How it is now? Is it wanted in 8v8? Is it strong?

Anyone complaining about Thane improvements (i.e., making them more group viable) should quickly note that they are probably the most likely to never ask the following in LFG after 50:

"Looking for Thane."

Now, considering this truth, ask, why is that? Now, take that answer and use it to counter your own claim as to why the class doesn't need more group viability. I've played since 2002 (spring). The biggest gripe I've ever seen players make that didn't come to play meta classes, is, "Here we are with this outstanding tri-realm mmorpg with tons of class options. Yet the heart of the game being RvR means that a small selection of those classes will be accepted in competitive RvR scenarios."

Note I said competitive, but still, players should be able to experience the game without being limited because they love a certain class (speclines make sense, but a class negates multiple spec lines at once).

This is an age old argument, as all us veteran players know. DAoC has always been cursed with classes that don't quite cut their base concept model design (to make an RvR centered game). Why you prob won't see a half dozen other class requests either, depending on realm.

My excitement in 2004 when I found out as a rogue that I would be loved in groups, meant /uninstall DAoC and a handful of fun years in a more class considerate title. WoW was, however, shite when it came to specline considerations...until TBC, but, as I said, entire classes aren't discounted even in Classic WoW. That's a step forward for sure from the old DAoC model.

My 2 cents.
Just an old DAoC (2001) veteran playing here and there to relive a few old memories.

I only play the forums or pop in for the very rarely offered 'live event',

Re: Current state of the Thane?

inoeth wrote:
Mon 1 Mar 2021 11:21 AM
on live thane is much different because in fact it is viable in 8v8 there due to style procs as an front line dmg dealer or BG tank with casts as a back line dmg dealer.
both is not possible here since guard is not really protecting anyone ;D

I created my Thane in 2001 just reading the class description. Midgard -> Odin -> Thunders -> Thane is my class ! But few months later I discovered the value of the class and the reputation on it (we don't want Thanes in group! Thanes breake mezz! Thanes do low damage! etc...)
For sure when they introduced some changes on hammer styles only for Thanes (the dd proc) and in the stormcalling line (doom hammer and increased spell damage if I remember well), the class was more usable. Especially in solo I remember that I was quite strong with 39hammer/42shield and 50 SC spec (I was also quite high RR) but it was not enough to make it desired in 8vs8 groups. Now I see that the styles are quite different on live and Thanes have DDs also in other weapons but the more powerful DDs are on 50 spec so don't know what is the suggested spec now on live.

Re: Current state of the Thane?

byron wrote:
Wed 3 Mar 2021 10:46 AM
inoeth wrote:
Mon 1 Mar 2021 11:21 AM
on live thane is much different because in fact it is viable in 8v8 there due to style procs as an front line dmg dealer or BG tank with casts as a back line dmg dealer.
both is not possible here since guard is not really protecting anyone ;D

I created my Thane in 2001 just reading the class description. Midgard -> Odin -> Thunders -> Thane is my class ! But few months later I discovered the value of the class and the reputation on it (we don't want Thanes in group! Thanes breake mezz! Thanes do low damage! etc...)
For sure when they introduced some changes on hammer styles only for Thanes (the dd proc) and in the stormcalling line (doom hammer and increased spell damage if I remember well), the class was more usable. Especially in solo I remember that I was quite strong with 39hammer/42shield and 50 SC spec (I was also quite high RR) but it was not enough to make it desired in 8vs8 groups. Now I see that the styles are quite different on live and Thanes have DDs also in other weapons but the more powerful DDs are on 50 spec so don't know what is the suggested spec now on live.

afaik all three weapon specs got dd procs at the same time and when that happened there were many groups that invited 2-3 thanes instead of berzerks because when it was first introduced the sword style polar rift had a 70 dmg proc on it so you could deal around 250-300 dmg with a 1h weapon at swing cap plus ocasionally ragnaroks ofc.
that got nerfed to 40 dmg on polar rift because it was too strong obviously. i personally played BG thane and assisted my runemaster when the SC overhaul came which was very nice too!

i think current common live spec is something around 50 sc 44 hammer 35 shield 12 parry
Horg solo Hunter Einherjar Lone Enforcer ~42,8% solo kills
Eik solo Shadowblade Flammen Fru ~50% solo kills