DJ2000 wrote: ↑
Sun 14 Feb 2021 7:50 PM
maybe not 100% accurate
lampstandTDP wrote: ↑
Sun 14 Feb 2021 12:35 PM
L35 (gray) - 1%
L36 (green) - 9%
L39 (green) - 15%
L43 (blue) - 33%
L46 (blue) - 38%
, as i dont find my notes, but with 10+17/18 Light (24 Mana, 47 Mentalism)
L41 (blue) - 17% (never broke speed in 2h)
L44 (blue) - 29% (did break Speed once in 1h)
L50 (yell) - 62% (uncontrollable)
L52 (oj) - 77% (yikes)
My ment is currently 17 Light / 24 Mana / 45 Mentalism
. Would have to test on the same NPCs again to check for differences/variations.
The numbers are good, I probably could have made the test spec used clearer :]
Cheers for the numbers from Menta-Menta spec i.e. with a bit more in light [(10+17
) vs (4+16
lampstandTDP wrote: daytonchambers wrote: ↑
Sun 14 Feb 2021 5:24 AM
At RR6 (4L/46M/28M)
I start to see resists rates of pulses ramping up above L35 mobs
0.66.(46) + 0.33.(4+16
) = 35
Tyrlaan wrote: I tested it in between, a Mana/Menta Mentalist with single-digit Light could not hold the lowest NF curmudgeons (humanoids).
The introduction of the low levels pets (nicely fitting humanoid and animal types) coupled with the 2nd change to the formula suggest that they want every of those FOTM Mentalists to have a way to CC purge themselves. They are easy to pick up at either Emain or EV, cost no power worth speaking and would die easily if used for interrupts. They also don´t hurt when they remove mezz or root like a barguest or frost stallion would do.
100%, I probably did not make my point point clearly before, I'll try again...
I was musing the fact that really low level pets just die to fast and charming higher level ones that might survive a few stray hits are too much of a liability with all the chram drops. If the class is going to be balanced around having one a pet to function in this way, then being able to charm ones which are a bit higher (blue cons) that won't fall over when someone sneezes on them, would be very welcome: i.e. reverting back to the simple 2/3 x level + 1/3 x composite Light formula; balance permitting once the changes have been tried a while.
... that was what the logic in my head.