Re: Defender & Invader Capping Vote

Love the spirit of the idea. There are a couple gotchas I see.

First, the solution doesn't scale. If you have 100 people show up grind like mad, the cap would smoothly increase to accommodate the 100 hardcore players as they snowball off into the sunset. If you can't make it dynamic (x% of actives are at current cap, cap rises), maybe the previous "tier" could need be met in the same way by another 100 unique characters for the next cap to raise?

As an example, let's say the first 100 hits R3L0. The cap will not raise unless there are 100 separate characters at R2L0 (ie 200 characters >= R2L0).

You could optionally have the requirement cascade by one or more previous caps (so for the cap to raise you would need 100 >= cap, 200 >= cap-1, 300 >= cap-2, etc). This would give you another lever to play with (population per tier and cascade depth) to figure out what you think is ideal.

Second, stored RP is kind of the worst of both worlds. Earning an IOU isn't satisfying - if anything, it's frustrating. Diminishing returns (even so far as to 1RP per gain) might be a better compromise.

Re: Defender & Invader Capping Vote

Anyone else think, (since this event is only for 7 days) that it would be more fun to just give everyone RR12 for the 7 days? I mean if you do a scaling approach, there are people who are low RR now and are starting over, where as you give them RR12, they get all kinds of tools to play with that they may never get to use. Give them to see what they are missing after the 7 days and give them something to shoot for.

Now I know the game is 20 years old, most of us had a RR12 on live or at least RR10+, but still would be fun. (not to mention we could all see each others first and last names instead of race for 7 days...haha)

Or instead, just give everyone 22million RPs (RR12 is 23,308,097) so if someone gets 1.3 mil they get the RR12 title for the remainder of the event. You can even throw in then a cool title like King/Queen of all Kings/Queen, or I am your Lord/lady, i know those are bad, I am terrible at coming up but I couldn't leave it blank.

Re: Defender & Invader Capping Vote

Sagz wrote:
Sun 2 May 2021 12:15 AM
Anyone else think, (since this event is only for 7 days) that it would be more fun to just give everyone RR12 for the 7 days? I mean if you do a scaling approach, there are people who are low RR now and are starting over, where as you give them RR12, they get all kinds of tools to play with that they may never get to use. Give them to see what they are missing after the 7 days and give them something to shoot for.

Now I know the game is 20 years old, most of us had a RR12 on live or at least RR10+, but still would be fun. (not to mention we could all see each others first and last names instead of race for 7 days...haha)

Or instead, just give everyone 22million RPs (RR12 is 23,308,097) so if someone gets 1.3 mil they get the RR12 title for the remainder of the event. You can even throw in then a cool title like King/Queen of all Kings/Queen, or I am your Lord/lady, i know those are bad, I am terrible at coming up but I couldn't leave it blank.
Would be fun to show everyone how much work it actually is to grind your way up at rr11+
I see all those zerglings at 5k/h getting zero progress.

Re: Defender & Invader Capping Vote

gruenesschaf wrote:
Thu 29 Apr 2021 12:49 PM
The progression style / snowballing is something we absolutely want to have, it's just a part of what a reset in daoc would entail, however, it doesn't necessarily have to the most extreme form aka the uncapped style.

Ok, plausible.
So this is basically the RR Server Reset (/Seasons), a handful of ppl asked for, made into an Event.
Sure, why not.

Playing field - Dungeon double feathers - Defender&Invader
all back to back.

(sounds to me some more class/game changes will be announced shortly)

Re: Defender & Invader Capping Vote

The voting is over, here is the result:

748 (67,5%) = Capped RR Progression
359 (32,5%) = Uncapped RR Progression

We will have a capped RR progression during the Defender & Invader event. More detailed infos will follow before the event starts. Stay tuned and thank you for voting.
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