Porting Chain – Ingame Player Vote

When we put in NF, we were discussing how the porting chain should be broken and we decided to put it in like it is now. One missing tower may break the complete chain. This has different pros & cons.

Pro:
- every single tower is important
- even one single group can have some impact on rvr
- breaking the chain can split the action aka less zergy

Con:
- at low population times action is splitted even more aka less action for all
- taking a single tower stops the action in its tracks, forcing the invading realm to go back and retake a tower over and over again
- groups / solos that have no interest in the siege game play are kind of forced into it frequently

Or in summary: the current system has a strategic element to it at the cost of inconveniencing many. After some month having NF on Phoenix we were discussing this topic again and we would like to know what do you think about it. Thats why we are starting an ingame vote today (after the next reboot). You will have the following options:

1) Leave it as is: taking a tower breaks the supply chain
2) Taking a tower only breaks the teleport to the keep, taking a keep breaks the supply chain

If you want to vote, just type /vote ingame and you will get additional infos on how to vote. Please remember that you only have one vote per account. All accounts that have atleast one lvl 50 rr 3 toon on it are allowed to vote. The vote will end at the end of the week.
Building your world since 2017

Re: Porting Chain – Ingame Player Vote

If number 2) wins, I advocate to reset the relics when the change goes live. This is because this change will have a big impact on how hard it will be to take (and retake) relics in the future and I believe we should all start on an equal footing for that.

Re: Porting Chain – Ingame Player Vote

Strikejk wrote:
Mon 2 Sep 2019 1:19 PM
If number 2) wins, I advocate to reset the relics when the change goes live. This is because this change will have a big impact on how hard it will be to take (and retake) relics in the future and I believe we should all start on an equal footing for that.
Who cares about relics?

Re: Porting Chain – Ingame Player Vote

Ceen wrote:
Mon 2 Sep 2019 1:36 PM
Strikejk wrote:
Mon 2 Sep 2019 1:19 PM
If number 2) wins, I advocate to reset the relics when the change goes live. This is because this change will have a big impact on how hard it will be to take (and retake) relics in the future and I believe we should all start on an equal footing for that.
Who cares about relics?

Strikejk, for example

Re: Porting Chain – Ingame Player Vote

I don't know how any reasonable person could think the way it is now is good. Losing every meaningful port because one tower gets taken is ridiculous, especially because we're nearing a population during certain timezones where there aren't even enough guilds around to claim all the towers. /vote 2