Horus wrote: ↑Sat 27 Jun 2020 8:24 PMimweasel wrote: ↑Sat 27 Jun 2020 3:10 PMdaytonchambers wrote: ↑Sat 30 May 2020 6:36 PMIt came in the form of crit shot no longer having an increased chance to uncover you when shooting, and pen arrow 2 punching bladeturn.
And speaking as a player of multiple archer classes.... that alone plus the damage boost is more than enough
Still think it's enough with the damage boost now?
I certainly don't think so...
Not many archers in the game have higher bow dmg than me. 50(+19) bow, 48 PF, Full aug dex, MoA to max the PF buffs. 5.5 speed MP bow. With that I have zero melee...no chance at all if it gets to melee range. It is the ultimate all or nothing. If I lose the interrupt initiative, I'm dead, if someone gets into melee range, I'm dead. I have no tools to counter that.
I can say the dmg seems a bit sub par for the points spent An ellyll sage can out heal my bow dmg. That is frustrating. The penetrating arrow thing is OK I guess. For me I still use rapid fire to clr the bubble then use a crit shot. I hate having my crit shot dmg cut in half...and with the 15 sec delay...that is forever before you can do another.
It was great when they 1st made the change ....maybe a bit too much when you factored in 3 str relics. But now they have pushed it back too far.
And now it just encourages the behavior they didn't want...archer groups. You almost have to grp to get kills. When the dmg was better I was roaming around solo because at least I knew I had a solo chance. Now it is back to running with a bg or hanging around a group of archers camping walls, docks etc.
Based on what you were saying, the damage of going as high bow as you have+the ridiculous amount of PF is not worth it. Why not just respec to something more reasonable?