Re: Get rid of /switch

#21
gotwqqd wrote:
Thu Jan 16, 2020 12:28 am

I agree, except for those that want to switch between shield and dual wield
I think having the shield in two hand slot would fix this issue
Many of the complaints about /switch are about the dual wielders macroing a shield switch to slam then immediately revert to dual wielding. It's not just a stealther problem.
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Re: Get rid of /switch

#22
daytonchambers wrote:
Thu Jan 16, 2020 12:48 pm
gotwqqd wrote:
Thu Jan 16, 2020 12:28 am

I agree, except for those that want to switch between shield and dual wield
I think having the shield in two hand slot would fix this issue
Many of the complaints about /switch are about the dual wielders macroing a shield switch to slam then immediately revert to dual wielding. It's not just a stealther problem.
How about shield user and two hander?

Re: Get rid of /switch

#23
gotwqqd wrote:
Thu Jan 16, 2020 1:34 pm

How about shield user and two hander?

Weapon and shield to 2h swaps don't need /switch, and have been a part of the game since it first started almost two decades ago. Switch was put in on Phoenix to facilitate the inventory drop swaps, which S/S-2h does not nor ever needed. If you nerf that then you also end up nerfing bow to melee swaps, or instrument to melee, as they all use the same paperdoll mechanic.

You've now altered the gameplay for just about every tank, archer, and music support class in the game. Talk about pissing off a fat chunk of the playerbase :shock:
Sheelba , 6L6 ranger person
Babymetal, kawaii tanker


Mouser,50ns Ningauble,50ment Advanced,50ani
Upto,50hunter Junoesque noob scout

Re: Get rid of /switch

#24
daytonchambers wrote:
Thu Jan 16, 2020 12:48 pm
gotwqqd wrote:
Thu Jan 16, 2020 12:28 am

I agree, except for those that want to switch between shield and dual wield
I think having the shield in two hand slot would fix this issue
Many of the complaints about /switch are about the dual wielders macroing a shield switch to slam then immediately revert to dual wielding. It's not just a stealther problem.
Why would they need a macro for that? It's ridiculously easy to do with just using /switch and then hitting the Slam button.
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Re: Get rid of /switch

#25
Cadebrennus wrote:
Thu Jan 16, 2020 8:29 pm
daytonchambers wrote:
Thu Jan 16, 2020 12:48 pm
gotwqqd wrote:
Thu Jan 16, 2020 12:28 am

I agree, except for those that want to switch between shield and dual wield
I think having the shield in two hand slot would fix this issue
Many of the complaints about /switch are about the dual wielders macroing a shield switch to slam then immediately revert to dual wielding. It's not just a stealther problem.
Why would they need a macro for that? It's ridiculously easy to do with just using /switch and then hitting the Slam button.
Because it is even easier if you have it all bound to one keystroke? It isn't all that difficult to drag and drop weapon swaps either, but /switch still makes it much easier.
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Re: Get rid of /switch

#26
daytonchambers wrote:
Thu Jan 16, 2020 1:54 pm
gotwqqd wrote:
Thu Jan 16, 2020 1:34 pm

How about shield user and two hander?

Weapon and shield to 2h swaps don't need /switch, and have been a part of the game since it first started almost two decades ago. Switch was put in on Phoenix to facilitate the inventory drop swaps, which S/S-2h does not nor ever needed. If you nerf that then you also end up nerfing bow to melee swaps, or instrument to melee, as they all use the same paperdoll mechanic.

You've now altered the gameplay for just about every tank, archer, and music support class in the game. Talk about pissing off a fat chunk of the playerbase :shock:
My point is compare two handed vs 2 hander
Why is it okay for one to slam and not other?


And having one keyed macro that can equip shield/slam/equip weapon is seamless
Though with delay I guess doesn’t matter much except for miskey