Salvage All Bags Button

Started 14 Aug 2019
by Ryanimal
in Suggestions
Would love to see a command that just runs through all five of your bags, if that's possible.
Wed 14 Aug 2019 6:33 PM by Boltman
Are 5 macro buttons too much for you?

/macro 1salv /salvagebag 1 /u60
/macro 2salv /salvagebag 2 /u60

Etc....
Wed 14 Aug 2019 7:19 PM by Ryanimal
Yes, actually. Killing 100s of blues every couple of minutes and having to stop to hit 5 macros (clicking ok after each one) could be faster.

Not to mention having to shift pages because I need space for 5 separate macros.
Wed 14 Aug 2019 8:38 PM by Uthred
We already have that command ig /salvagebag where you can salvage a complete bag at once. No plans on implementing a "one salvage all button".
Thu 15 Aug 2019 2:47 PM by Ashok
Ryanimal wrote:
Wed 14 Aug 2019 7:19 PM
(clicking ok after each one)

You don't even have to do that. Use the force parameter to skip any confirmation/prompt.
Thu 15 Aug 2019 3:18 PM by Boltman
So Ashok, what would that look like?
/macro salv1 /salvagebag 1 /u60 /q99 /force ???

That would make a macro named Salv1 that would salvage bag 1 leaving anything at or above 60 utility or 99 quality and the force modifier would make it go through without confirmation?
Fri 16 Aug 2019 7:04 AM by Ashok
/salvagebag X u60 q99 force

Would salvage anything your char is capable of in bag X, that's below 60 utility and below 99% quality - without showing any prompt.

You obviously can use it without any additional parameter.
A /salvagebag 1 force would salvage anything in bag 1 without any prompt, regardless of quality and utility.

Use the force parameter with care or you might be ending up salvaging an item you need.
Fri 16 Aug 2019 2:38 PM by Boltman
Thanks for the clarification, time to update my macros...
Fri 16 Aug 2019 2:44 PM by zarawer
I would suggest a UI for macro management.
This topic is locked and you can't reply.

Return to Suggestions or the latest topics