May 27th

Started 27 May 2019
by Uthred
in Tavern
- physical attacks now deal damage before resolving reactive procs, that means reactive heal or lifedrain procs should always be able to heal the damage of the proc causing hit, even when at full health before being hit
- ranged siege weapons can no longer be placed too close to / inside keeps or towers, some nf keep layouts may allow placement in the courtyard
- ranged siege weapons can no longer be placed within 300 units of another ranged siege weapon
- potion of lucidity no longer stacks (items with charges should never stack as that might result in weird behavior on charge use)
- added additional guards to the pks in odins, emain and hadrians. it is not intended to be able to attack players inside any portalkeeps via volley, twf, etc. if you do so, it will be seen as an exploit and you will get punished from now on.
This topic is locked and you can't reply.

Return to Tavern or the latest topics