Mastery of Magery

Started 31 Oct 2019
by Razur Ur
in Ask the Team
i ask me why give Mastery of Magery ( higher Magic dmg) but give not Mastery of Melee for higher Melee DMG? Is that not unfair to melee classes?

Next ASK:

Wrath of Champion why nerf? from 200/350/500/625/750 to 200/300/400/500/600? Radius is to small and another RA do more dmg and have higher range.
Thu 31 Oct 2019 1:57 PM by Ardri
Razur Ur wrote:
Thu 31 Oct 2019 9:18 AM
i ask me why give Mastery of Magery ( higher Magic dmg) but give not Mastery of Melee for higher Melee DMG? Is that not unfair to melee classes?

Next ASK:

Wrath of Champion why nerf? from 200/350/500/625/750 to 200/300/400/500/600? Radius is to small and another RA do more dmg and have higher range.

Reminder that WoC should not have falloff damage, yet still does on this server. It's almost been a year since both of these bug reports were submitted.

https://tracker.playphoenix.online/issues/771bba57-2976-4291-a3eb-515aaa8101ef
https://tracker.playphoenix.online/issues/973b4ab9-4d1d-46c0-8fee-99d7e6963e6d
https://forum.playphoenix.online/viewtopic.php?f=38&t=7500&p=53203&hilit=WoC#p53203
Thu 31 Oct 2019 2:16 PM by Razur Ur
Ardri wrote:
Thu 31 Oct 2019 1:57 PM
Razur Ur wrote:
Thu 31 Oct 2019 9:18 AM
i ask me why give Mastery of Magery ( higher Magic dmg) but give not Mastery of Melee for higher Melee DMG? Is that not unfair to melee classes?

Next ASK:

Wrath of Champion why nerf? from 200/350/500/625/750 to 200/300/400/500/600? Radius is to small and another RA do more dmg and have higher range.

Reminder that WoC should not have falloff damage, yet still does on this server. It's almost been a year since both of these bug reports were submitted.

https://tracker.playphoenix.online/issues/771bba57-2976-4291-a3eb-515aaa8101ef
https://tracker.playphoenix.online/issues/973b4ab9-4d1d-46c0-8fee-99d7e6963e6d
https://forum.playphoenix.online/viewtopic.php?f=38&t=7500&p=53203&hilit=WoC#p53203

Sure have wrath of champion fall off dmg, i must staying in the enemy for maxium dmg and i didnt know what for dmg typ this is. normal i thought 300dmg on table than do it this 300dmg but this is not :-(. Damage varies between 200dmg and 240dmg with WoC II and this is a little bit low for 10 Points.
Thu 31 Oct 2019 4:25 PM by Keelia
Does mastery of lagers raise tour dmg cap? Like right now I’m capped at like 529 or something does MoM allow me to break that cap?
Thu 31 Oct 2019 10:02 PM by kiectred
Keelia wrote:
Thu 31 Oct 2019 4:25 PM
Does mastery of lagers raise tour dmg cap? Like right now I’m capped at like 529 or something does MoM allow me to break that cap?

Mastery of lagers is only available to friars, sorry

Real answer: I'm not positive, but I think that it would allow that. This is the point of the RA after all. Could be wrong though.
Thu 31 Oct 2019 11:47 PM by Nachtfee
Razur Ur wrote:
Thu 31 Oct 2019 9:18 AM
i ask me why give Mastery of Magery ( higher Magic dmg) but give not Mastery of Melee for higher Melee DMG? Is that not unfair to melee classes?


no it´s not unfair because when u are hit / rupt the caster he cant cast any more ( unless MOC is up ) but u can still attack him so it´s only fair when the caster get a chance to nuke u out before u near by him. With Avoidance of Magic u has also the RA to reduce the Magical Damage
Fri 1 Nov 2019 1:23 AM by gromet12
Nachtfee wrote:
Thu 31 Oct 2019 11:47 PM
Razur Ur wrote:
Thu 31 Oct 2019 9:18 AM
i ask me why give Mastery of Magery ( higher Magic dmg) but give not Mastery of Melee for higher Melee DMG? Is that not unfair to melee classes?


no it´s not unfair because when u are hit / rupt the caster he cant cast any more ( unless MOC is up ) but u can still attack him so it´s only fair when the caster get a chance to nuke u out before u near by him. With Avoidance of Magic u has also the RA to reduce the Magical Damage

You also get PD to reduce physical damage, and physical resist isn't so easily debuffed as magic dmg.
Fri 1 Nov 2019 8:32 PM by Razur Ur
Nachtfee wrote:
Thu 31 Oct 2019 11:47 PM
Razur Ur wrote:
Thu 31 Oct 2019 9:18 AM
i ask me why give Mastery of Magery ( higher Magic dmg) but give not Mastery of Melee for higher Melee DMG? Is that not unfair to melee classes?


no it´s not unfair because when u are hit / rupt the caster he cant cast any more ( unless MOC is up ) but u can still attack him so it´s only fair when the caster get a chance to nuke u out before u near by him. With Avoidance of Magic u has also the RA to reduce the Magical Damage

LoL you have with caster range dmg and greater cast dmg as melee dmg this is avantage enough vs rupt o_O
Sun 3 Nov 2019 2:09 PM by Razur Ur



How can this be? WoC III delve from 400 and i do lesser as the half from dmg? Is this bug? 15 Points for lesser as 200 dmg o_O.

Disband plz fallout dmg i stand on this caster very nearly because of melee hits and 150 range is a joke vs Malestorm and RDF.
Mon 4 Nov 2019 11:01 PM by Ardri
Razur Ur wrote:
Sun 3 Nov 2019 2:09 PM



How can this be? WoC III delve from 400 and i do lesser as the half from dmg? Is this bug? 15 Points for lesser as 200 dmg o_O.

Disband plz fallout dmg i stand on this caster very nearly because of melee hits and 150 range is a joke vs Malestorm and RDF.

Yes, very much a joke RA. The target has to be slammed, standing completely still, and you have to be inside their player model in order to get max damage. And even then...it's 394 out of 400. Big joke.
Tue 5 Nov 2019 7:30 AM by Razur Ur
Ardri wrote:
Mon 4 Nov 2019 11:01 PM
Yes, very much a joke RA. The target has to be slammed, standing completely still, and you have to be inside their player model in order to get max damage. And even then...it's 394 out of 400. Big joke.

This is the problem and you must be hope that the enemy player not laggy is and only solution is bigger radius from 150 to 300, remove fallout dmg or original dmg stats from live server.

RDF III do it 100dmg all 3 seconds without fallout dmg and enemy get snare. Duration from 20 second do it rdf III 6 tics = 600dmg and woc III do it only 400 with much luck.
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