https://www.youtube.com/watch?v=C-nV2E83y2Y
phixion wrote: ↑Sun 24 Mar 2019 9:42 PMNope, if we are this server is as good as dead. People already worked to template themselves, we don't need that shit.
waffel wrote: ↑Sun 24 Mar 2019 10:57 PMPopulation went up for a few months once ToA was released. For all the tears people cry, and looking at how excited people are for Sidu/TG/Galla raids, people like PvE and people likes ToA
waffel wrote: ↑Sun 24 Mar 2019 10:57 PMPopulation went up for a few months once ToA was released. For all the tears people cry, and looking at how excited people are for Sidu/TG/Galla raids, people like PvE and people likes ToA
phixion wrote: ↑Sun 24 Mar 2019 11:48 PMwaffel wrote: ↑Sun 24 Mar 2019 10:57 PMPopulation went up for a few months once ToA was released. For all the tears people cry, and looking at how excited people are for Sidu/TG/Galla raids, people like PvE and people likes ToA
You think people actually enjoy doing TG all the time? It's a necessity to compete on this server, nobody enjoys doing it.
I've been there 50+ times and I'm sick of it, but if I want to RvR I have to go.
phixion wrote: ↑Mon 25 Mar 2019 1:21 AMLabyrinth won’t change anything, it’ll be just another place for the mindless zerg to continue zerging. Soloing or small man is not a thing on this server, the general mindset has been consumed by new players who seem to think running across the map in their 8 man to add on a 1v1 is worthwhile and good for the game. I literally facepalm every time I see that behaviour.
So if you are hoping for Labyrinth to be a saving grace for small man or solo, don’t kid yourself.
phixion wrote: ↑Mon 25 Mar 2019 1:21 AMLabyrinth won’t change anything, it’ll be just another place for the mindless zerg to continue zerging. Soloing or small man is not a thing on this server, the general mindset has been consumed by new players who seem to think running across the map in their 8 man to add on a 1v1 is worthwhile and good for the game. I literally facepalm every time I see that behaviour.
So if you are hoping for Labyrinth to be a saving grace for small man or solo, don’t kid yourself.
phixion wrote: ↑Mon 25 Mar 2019 1:21 AMLabyrinth won’t change anything, it’ll be just another place for the mindless zerg to continue zerging. Soloing or small man is not a thing on this server, the general mindset has been consumed by new players who seem to think running across the map in their 8 man to add on a 1v1 is worthwhile and good for the game. I literally facepalm every time I see that behaviour.
So if you are hoping for Labyrinth to be a saving grace for small man or solo, don’t kid yourself.
waffel wrote: ↑Sun 24 Mar 2019 10:57 PMPopulation went up for a few months once ToA was released. For all the tears people cry, and looking at how excited people are for Sidu/TG/Galla raids, people like PvE and people likes ToA
ToA has the best PvE content of DAoC, the ML raids were epic.majky666 wrote: ↑Mon 25 Mar 2019 6:44 AMwaffel wrote: ↑Sun 24 Mar 2019 10:57 PMPopulation went up for a few months once ToA was released. For all the tears people cry, and looking at how excited people are for Sidu/TG/Galla raids, people like PvE and people likes ToA
Talk for yourself, plz. ToA has annoying and boring encounters, no thank you.
waffel wrote: ↑Mon 25 Mar 2019 2:28 AMphixion wrote: ↑Sun 24 Mar 2019 11:48 PMwaffel wrote: ↑Sun 24 Mar 2019 10:57 PMPopulation went up for a few months once ToA was released. For all the tears people cry, and looking at how excited people are for Sidu/TG/Galla raids, people like PvE and people likes ToA
You think people actually enjoy doing TG all the time? It's a necessity to compete on this server, nobody enjoys doing it.
I've been there 50+ times and I'm sick of it, but if I want to RvR I have to go.
50+ times to RvR, you clearly love PvE to do it that much. There is no arguing that.
Are you trying to equip 10 chars? Do you think you need to change the look of all your equipment on every char just to RvR? Do you know you can buy feathers from players? At most a chat needs 2-3 20k feather items to RvR, anything else is a luxury not every char needs.
Like, what in the world do you need 500,000 feathers for? Keyword is NEED. Changing the look of your sword 15 times isn’t a need.
waffel wrote: ↑Sun 24 Mar 2019 10:57 PMPopulation went up for a few months once ToA was released. For all the tears people cry, and looking at how excited people are for Sidu/TG/Galla raids, people like PvE and people likes ToA
SaintRon wrote: ↑Mon 25 Mar 2019 4:52 AMDude - you're one of those people think who think RVR is just 8 mans squaring off in fair fights or 1 v 1's.
Let me be clear here - that was NEVER DAoC's RVR.
NEVER... not even an argument. You want fair team fights? GW2 or WoW.
phixion wrote: ↑Mon 25 Mar 2019 2:16 PMSaintRon wrote: ↑Mon 25 Mar 2019 4:52 AMDude - you're one of those people think who think RVR is just 8 mans squaring off in fair fights or 1 v 1's.
Let me be clear here - that was NEVER DAoC's RVR.
NEVER... not even an argument. You want fair team fights? GW2 or WoW.
Mindless zerger spotted.
Jacksontown wrote: ↑Mon 25 Mar 2019 5:47 AMWhat prompted you to say this? I don't see anyone talking about solo vs zerging (the most tired discussion in DAoC).
chryso wrote: ↑Mon 25 Mar 2019 2:21 PMAnd now for the name calling.
Could you provide evidence for your claim of mindless?
Jacksontown wrote: ↑Mon 25 Mar 2019 5:47 AMphixion wrote: ↑Mon 25 Mar 2019 1:21 AMLabyrinth won’t change anything, it’ll be just another place for the mindless zerg to continue zerging. Soloing or small man is not a thing on this server, the general mindset has been consumed by new players who seem to think running across the map in their 8 man to add on a 1v1 is worthwhile and good for the game. I literally facepalm every time I see that behaviour.
So if you are hoping for Labyrinth to be a saving grace for small man or solo, don’t kid yourself.
What prompted you to say this? I don't see anyone talking about solo vs zerging (the most tired discussion in DAoC).
phixion wrote: Mindless zerger spotted.
cere2 wrote: ↑Mon 25 Mar 2019 7:21 PMI wouldn't mind all of the options to be opened up, as long as no ML abilities, CL abilities, TOA abilities added.
Redesign artifacts so they don't have spell speed, melee speed etc and I'd be all for them.
Always in favor of more contant, not in favor of TOA+ itemization and abilities.
NF instead of OF? We can dream? Right?
Elva wrote: Before the reboot right now, Uthred said : /who uthred, he was in Stygian Delta..
wubbl0rz wrote: ↑Tue 26 Mar 2019 12:55 PMElva wrote: Before the reboot right now, Uthred said : /who uthred, he was in Stygian Delta..
pics or it didnt happen
rubaduck wrote: ↑Wed 27 Mar 2019 12:06 AMSo many people believe TOA killed daoc, and that it was bad. WoW killed Daoc, period.
TOA opened up a LOT of infuriating mechanics. Artifacts were fine... when you finally got them. The constant farm for scrolls killed any motivation and on top of that players were forced to get master levels which was more pve content that people didn't want and it was annoying because you had to complete a lower ML to get credit for the next, and some encounters were group, or solo. This was a big killer for many people because it forced people to do meaningless PVE. Also, water warfare... what a joke!
The new stats ruined the fun of making templates. You had to get 26+ cap to your primary stats, you had to get the % bonus cap for attack/magic and the % cap for castingspeed / attackspeed which made so many items obsolete. Don't add this.
I would love to see PVE in Atlantis Zones that just do the same as Galla or Sidi or TG to mix it up because we're at the point where those raids are so repeating and so boring that less and less will end up going to them. One day the raid is in ML2 dungeon to get feather, the other day ML 7 dungeon.
rubaduck wrote: ↑Wed 27 Mar 2019 12:06 AMSo many people believe TOA killed daoc, and that it was bad. WoW killed Daoc, period.
TOA opened up a LOT of infuriating mechanics. Artifacts were fine... when you finally got them. The constant farm for scrolls killed any motivation and on top of that players were forced to get master levels which was more pve content that people didn't want and it was annoying because you had to complete a lower ML to get credit for the next, and some encounters were group, or solo. This was a big killer for many people because it forced people to do meaningless PVE. Also, water warfare... what a joke!
The new stats ruined the fun of making templates. You had to get 26+ cap to your primary stats, you had to get the % bonus cap for attack/magic and the % cap for castingspeed / attackspeed which made so many items obsolete. Don't add this.
I would love to see PVE in Atlantis Zones that just do the same as Galla or Sidi or TG to mix it up because we're at the point where those raids are so repeating and so boring that less and less will end up going to them. One day the raid is in ML2 dungeon to get feather, the other day ML 7 dungeon.
You are an Uthgard player?
f12:: ; press to stop
Pause
Suspend
return
#IfWinActive ahk_class Chrome_WidgetWin_1
toggle:=0
direction:=0
F6:: ; start refresh loop
If toggle:=!toggle
SetTimer, F5, 3000
else
SetTimer, F5, Off
return
F5:
If direction := !direction
Send,{F5}
else
Send,{F5}
return
Uthred wrote: ↑Thu 28 Mar 2019 7:54 AMInteresting how people react just because Defias opened a thread telling that "we are going to Atlantis!".
Anyways, we will solve the mystery later today. Stay tuned.
Uthred wrote: ↑Thu 28 Mar 2019 7:54 AMInteresting how people react just because Defias opened a thread telling that "we are going to Atlantis!".
Anyways, we will solve the mystery later today. Stay tuned.
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