HP per con for casters?

Started 30 Jan 2020
by joshisanonymous
in Tavern
I wasn't playing when the increased HP change went into affect, and the patch notes are not exactly descriptive. So, how many HPs do casters now get per con now? I'm essentially interested in whether toughness or aug con or some mix is the better way to go.
Fri 31 Jan 2020 3:18 PM by rebellsven
On this server you have free realm respecs (at least for the first 24 hours playtime on every realm level if i remember correctly), so you can fiddle around with different settings and see what the outcome is in every case.

Apart from that I've read on another (very old) DAOC forum that Thoughness brings you more hitpoints than augmented con. I've tried both and with thoughness I had more hitpoints as a result than with augmented con. Of course the price increases (in realm spec points) if you increase your thoughness more and more, so a good solution could be to first train augmented thougness to level 2 (brings you more hitpoints at lower realm levels) and then later (as price increases) train augmented constitution to level 2 instead of training thoughness 3. Should give you the best outcome at lowest price.
Fri 31 Jan 2020 4:19 PM by Azuell
rebellsven wrote:
Fri 31 Jan 2020 3:18 PM
On this server you have free realm respecs (at least for the first 24 hours playtime on every realm level if i remember correctly), so you can fiddle around with different settings and see what the outcome is in every case.


Wait is this true? I always thought it was first 24 hours at 50, not per realm level. If it's every realm level, I've been wasting a lot of feathers on RA respec stones.
Fri 31 Jan 2020 4:29 PM by romulus
Azuell wrote:
Fri 31 Jan 2020 4:19 PM
rebellsven wrote:
Fri 31 Jan 2020 3:18 PM
On this server you have free realm respecs (at least for the first 24 hours playtime on every realm level if i remember correctly), so you can fiddle around with different settings and see what the outcome is in every case.


Wait is this true? I always thought it was first 24 hours at 50, not per realm level. If it's every realm level, I've been wasting a lot of feathers on RA respec stones.

I have some good news for you and some bad.
The good news is that yes, it's true! Respecs are free for the first 24 hours played per-level, including at 50.
https://forum.playphoenix.online/viewtopic.php?f=40&t=8396&p=60532&hilit=respec#p60532

You already beat me to the bad news reveal.
:hugs:
Fri 31 Jan 2020 4:33 PM by Svekt
Azuell wrote:
Fri 31 Jan 2020 4:19 PM
rebellsven wrote:
Fri 31 Jan 2020 3:18 PM
On this server you have free realm respecs (at least for the first 24 hours playtime on every realm level if i remember correctly), so you can fiddle around with different settings and see what the outcome is in every case.


Wait is this true? I always thought it was first 24 hours at 50, not per realm level. If it's every realm level, I've been wasting a lot of feathers on RA respec stones.


This is not true. you are free to respec "cost free" as long as:
You have not played that level for more than 24 hours.

Example: just hit 50, you have the next 24 hours of played time on that character to respec freely
Example Hit 50 last year around launch and still play? you probably cant not respec as you have more than 24 hours played at level 50.

Bottom line the timer stops resetting once youre 50, if youre 48 you can respec until youve played at level 48 for more than 24 hours, but the moment you ding 49 that timer resets and you can respec freely again. Once you are 50 you only have 24 more played hours of free respecs.
Fri 31 Jan 2020 8:39 PM by joshisanonymous
Pretty sure I've been at 50 for more than 24 hours /played, so I was hoping to find out how many HP per con without having to potentially waste a respec stone.
Fri 31 Jan 2020 9:08 PM by joshisanonymous
For anyone who's wondering, I went ahead and picked up Aug Con I to see the difference, and I gained 15 HPs.
Sat 1 Feb 2020 7:05 AM by Cadebrennus
It's going to be slightly different here, but this was an interesting post from way back:

"If it isn't quite exact, it should be VERY close to how much your inf would gain with each purchase combination. The two skipped combinations (Tough 3, Con 3 and Tough 4, Con 4) were left out intentionally, as they'll always be inferior to the listed path by either cost, output or both.


1pt Tough 1 25 hps
2pt Tough 1, Con 1 39 hps
4pt Tough 2 75 hps
5pt Tough 2, Con 1 89 hps
8pt Tough 2, Con 2 104 hps
10pt Tough 3 150 hps
11pt Tough 3, Con 1 164 hps
14pt Tough 3, Con 2 193 hps
20pt Tough 4 250 hps
21pt Tough 4, Con 1 264 hps
24pt Tough 4, Con 2 293 hps
30pt Tough 4, Con 3 329 hps
34pt Tough 5 400 hps
35pt Tough 5, Con 1 414 hps
38pt Tough 5, Con 2 443 hps
44pt Tough 5, Con 3 479 hps
54pt Tough 5, Con 4 523 hps
68pt Tough 5, Con 5 574 hps

Given that, I'd have to say that it appear Tough3 is the most efficient investment if you want to conserve RPs, and Tough4+Con2 is probably the highest point to stop at if you want the highest HP return possible without getting into absurd RP costs."

https://forums.freddyshouse.com/threads/toughness-vs-aug-con.202472/
Sat 1 Feb 2020 8:08 AM by Freedomcall
This is simple math.. actually you can get a rough result by
1. comparing hp before/after wearing your template(con75)
2. comparing hp before/after using comb pot(con83)

The answer you are looking for is 3.63 hp/con for casters.
It was 2.8 hp/con before update.
Sat 1 Feb 2020 3:44 PM by Frigzy
Freedomcall wrote:
Sat 1 Feb 2020 8:08 AM
This is simple math.. actually you can get a rough result by
1. comparing hp before/after wearing your template(con75)
2. comparing hp before/after using comb pot(con83)

The answer you are looking for is 3.63 hp/con for casters.
It was 2.8 hp/con before update.

So (Str-) Con debuffs are stronger now too..? 🤔
Sat 1 Feb 2020 7:46 PM by Freedomcall
Frigzy wrote:
Sat 1 Feb 2020 3:44 PM
Freedomcall wrote:
Sat 1 Feb 2020 8:08 AM
This is simple math.. actually you can get a rough result by
1. comparing hp before/after wearing your template(con75)
2. comparing hp before/after using comb pot(con83)

The answer you are looking for is 3.63 hp/con for casters.
It was 2.8 hp/con before update.

So (Str-) Con debuffs are stronger now too..? 🤔

Yes
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