Some points :
- Being able to strafe at normal speed shouldn't be an issue, it's counter-intuitive because you obviously CAN do that in real life. I would understand having some skills that allows your character to do a sprint and not being able to move as freely as they want, but basic movements shouldn't be affected by strafe
- Strafing isn't necessarily "too" favorable for instant casting classes since the game designers are supposed to take into account this possibility while balancing their gameplay
- You can totally use your instants with a mage class without losing much distance in DAoC, it's just that not many kiting classes have meaningful instants (there is bonedance, valewalker, minstrels, ... and ... ?)
Who has never been kited to death by a minstrel running around you with instants and his red/purple pet on your ass ?
gotwqqd wrote: ↑Fri 27 Sep 2019 9:34 AM
This is my biggest (among many others) with the development of CU.
Your biggest what ?