Change the way that keep tasks extend

Started 14 Feb 2019
by relvinian
in Suggestions
My suggestion is that instead of allowing one attacker to extend the task on keeps rather do it as a threshold of defenders vs attackers.

If not enough attackers to defenders ratio, then keep task just progresses on.

That way the keep will not keep resetting and making it drag out.

Failing that, if there is some sort of internal timer, whatever that is set for, make it WAY shorter. So task will reset instead of 50 defenders standing around while suicide lemmings hit the keep keeping task going.
Thu 14 Feb 2019 6:22 PM by relvinian
Part two is a question:

Do we no longer receive bonus rps for keep defense or feathers?

Something like your efforts did not go unnoticed and you received x rps and feathers.
Thu 14 Feb 2019 6:32 PM by defiasbandit
Dominate task should come before keep task.
Fri 15 Feb 2019 8:14 AM by Sepplord
relvinian wrote:
Thu 14 Feb 2019 6:22 PM
Part two is a question:

Do we no longer receive bonus rps for keep defense or feathers?

Something like your efforts did not go unnoticed and you received x rps and feathers.

I did recieve a bonus with that message last weekend...saturday or friday if i remember right.
Fri 15 Feb 2019 9:28 AM by Halma
relvinian wrote:
Thu 14 Feb 2019 6:22 PM
Do we no longer receive bonus rps for keep defense or feathers?

Something like your efforts did not go unnoticed and you received x rps and feathers.

I did yesterday (think after Nottmoor).
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