Re: Tab-Targeting Algorithm

#11
doppel wrote:
Thu Oct 24, 2019 8:31 pm
Sepplord wrote:
Wed Oct 23, 2019 6:45 am
Why would anyone always reinvent the wheel if there is already a perfectly fine wheel around?
Especially in a privately done fanproject where everything has to be done in someone free time?

Why is trying to shift extra work onto the developers when you can solve the problem with a few minutes investment yourself an acceptable course of action?
It's a suggestion forum, do you have nothing better to do than troll other people's suggestions? That's like saying there's a UI bug but you can just install a custom UI. Yeah I could, I don't want to. You want something fixed for a specific character? Why don't you just play a different character instead? These comments aren't helpful.
i don't troll, i give my opinion...just like you
the staffs backlog is long, just look into the bug tracker...

but you are right, my above comment was not the right approach. It was far too nice regarding your bullshit accusation that "something doesn't get fixed"...Newsflash, nothing is broken. DAoC didn't have this functionality...it's a concession in the phoenix rules that ALLOWS you to use a third party tool to macro multiple actions onto one key. Yet you come here and whine how there's no "fix" to do it ingame.
Your UI-Bug comparison completly fails to be analogous to this "missing" feature. There is no bug currently breaking the ingame AHK-function. If there is a troll, and I am not certain about it, it's not me

Re: Tab-Targeting Algorithm

#12
Sepplord wrote:
Fri Oct 25, 2019 5:59 am

i don't troll, i give my opinion...just like you
the staffs backlog is long, just look into the bug tracker...

but you are right, my above comment was not the right approach. It was far too nice regarding your bullshit accusation that "something doesn't get fixed"...Newsflash, nothing is broken. DAoC didn't have this functionality...it's a concession in the phoenix rules that ALLOWS you to use a third party tool to macro multiple actions onto one key. Yet you come here and whine how there's no "fix" to do it ingame.
Your UI-Bug comparison completly fails to be analogous to this "missing" feature. There is no bug currently breaking the ingame AHK-function. If there is a troll, and I am not certain about it, it's not me
There you go insulting again, bravo.

For the record, the work around is hardly a work around. It always targets the nearest, instead of allowing you to cycle through from nearest to furthest. Good luck ever tab targeting the animist in the middle of his shrooms. But you're so smart and witty, I'm sure you have an answer for that as well.