Skald

I'm not asking for anything over powered but I would like something done to make skalds more useful in combat. I ask because most of the time I feel like a 5th wheel outside of giving speed; Our heal song is a joke, sure we get resist songs but Shamans/Healers have resist buffs and unlike Skalds can keep all of them up. Which leads to combat, Skalds provide Chant of Blood and occasionally Snare fleeing targets. I would just like more utility, again nothing over powered.

Re: Skald

weaverman78 wrote:
Tue 6 Apr 2021 2:31 AM
I'm not asking for anything over powered but I would like something done to make skalds more useful in combat. I ask because most of the time I feel like a 5th wheel outside of giving speed; Our heal song is a joke, sure we get resist songs but Shamans/Healers have resist buffs and unlike Skalds can keep all of them up. Which leads to combat, Skalds provide Chant of Blood and occasionally Snare fleeing targets. I would just like more utility, again nothing over powered.
Haha
How about 2.0 multiplier and shield spec added

Re: Skald

Group play: https://youtu.be/SSC3GamxT0c

Solo: https://youtu.be/o5NEY36FR7g

Skalds are fine/strong in grps and solo. Watch the vids and maybe take some notes, hopefull you find em helpful.

Vids not mine. But fairly good skalding.