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About us

Phoenix is a Freeshard (free to play) Server for Dark Age of Camelot. We are very open to the players and the community has helped shaped the server into what it is today. We have used patch 1.65 as the foundation and have made numerous class and game play adjustments, as well as, added Quality of Life features to make your playing experience much more enjoyable.

Re: Charge Item / Toy Evaluation
Thank you DEVs for taking the time to add new items for us! I personally don't mind the Artis from TOA, the MLs however no way!

I feel that if adding some Artis in the mix it would be better to open the encounters for several reasons. 1. to give more content 2. more farming opportunities 3. get credit for the encounters and instead of receiving the Artifact perhaps get that effect which could be added to your ROGS. Egg of Youth added to your Gem, Cloudsong added to your cloak etc..

Who wants to spend 100 gold for 10 uses? nah not me. The problem with adding these items is that, now EVERYONE needs them to be competitive in RVR.

My two cents.
Adudich | Wed 14 Apr 2021 6:17 PM
Re: Charge Item / Toy Evaluation


This is very much the core of the game. While it is fashionable to deride "the zerg", the basis of this game was RvR. Realm vs Realm. This part of the game has a low skill ceiling, and it demands little in terms of time invested. It is essentially open to all. This is evidenced in what you can hear in all realms when a BG is announced: "So and so has the RvR BG, all are welcome".

I know that the BGs are looked down upon by those who have all the time in the world to play this game, but it is the lifeblood of the server. This core part of the game is what should command attention. I am concerned by the direction I feel the server has taken as of late. The key success of Phoenix has been a nod to the classic server, while adding QoL changes. I hope the devs will hold fast to this vision, as it has delivered a free shard that is the most successful in the history of this game.
borodino1812 | Wed 14 Apr 2021 6:08 PM
Re: Charge Item / Toy Evaluation
This is what happens when there is a loss of focus --- is this an RvR game or not -- most recent actions make me wonder.
Throw tons of crap at the player base and they will stay focused on other things while the core game, much like it ahs on live, crumbles. While I appreciate the responsiveness of the team, it seems they have made tons of changes to effect 8 v 8 without any MOE's, they have thrown tons of PvE enhancements, and now random dumping of OP stuff that they are adjusting based on ---- what? <Granted, it is obviously OP silliness in need of deletion , but...it adds to the WTH are we doing too the game feeling>.

Hopefully, we get back to balancing and making RvR fun --- all forms of play are better when RvR is healthy and fun -- something live NEVER got.
mattymc | Wed 14 Apr 2021 5:58 PM
Re: Caster Solo play - New Potions
Assasins are all over but if thats what people want to play then unlucky for the casters

Problem is actually finishing off a Tanky Classes HP.. Its really looong time and you can't fuck up at all / get any resists lol
sleeve | Wed 14 Apr 2021 5:50 PM
Re: Caster Solo play - New Potions
Yeah man, with the massive glut of assassins out there, soloing on a caster seems pretty dismal.
soremir | Wed 14 Apr 2021 5:48 PM
Re: Caster Solo play - New Potions
Mental..
Tried SM (useless vs 1.5 swing speed)
BD Could work.


Main Options:
Stealther
Mins
Skald
Dock / Bridge Camping Tank Class

Shits boring.

Thanks for the reply mate
sleeve | Wed 14 Apr 2021 5:43 PM
Re: Charge Item / Toy Evaluation

So you think ANYTHING is good for a game, no matter how far out or OP if just everyone has easy acces to it?
Because thats what you are saying with that argument.
Your actual reasoning might be different, but that argument is really short sighted and not thought through at all.
Sepplord | Wed 14 Apr 2021 5:38 PM
Re: Charge Item / Toy Evaluation


While i approve of removing a ton of the really crazy effects...at this point i am wondering even more about the "why"
Before i was against the stuff, but i could at least imagine that there are people who will love the crazy and new stuff. I just disagreed with those people.
Now (at least in smallscale fights) everyone gets a 60%-Hot probably every fight. What that will do to balance remains to be seen.

I know this must sound like a "whatever we do, they are still upset" scenario...but that's really not my intention.
But i am really much more confused about the vision of this change now, than before (but i think this version will still be far better than the initial proposal....it just makes less sense to me)
Sepplord | Wed 14 Apr 2021 5:31 PM

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