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About us

Phoenix is a Freeshard (free to play) Server for Dark Age of Camelot. We are very open to the players and the community has helped shaped the server into what it is today. We have used patch 1.65 as the foundation and have made numerous class and game play adjustments, as well as, added Quality of Life features to make your playing experience much more enjoyable.

Re: Balancing - A suggestion for Melee Snares


You think you'll have an easier time staying on a target if chain snaring is removed? Good luck sticking anything when they can outrun you because you're out of endurance from sprinting and styling five times, and their bar is still full because all they're doing is running.
ExcretusMaximus | Wed 20 Jan 2021 12:57 PM
Re: Resist beeing capped to 40 when Avoidance of magic 9 is skilled
I just now found the other thread..sorry on opening a second one. There is written then after the relogg it is gone. That is not the fact.

So you tested it? Seems that also AoM 8 shows wrong resists.
TheProdigy | Wed 20 Jan 2021 12:26 PM
Re: Pet bugging into Keeps/Towers...
@hedien: I am bored and killing time, doesn't mean i am angry or hating on you guys or not relaxed.
In fact, i have stated multiple times that i want this fixed/worked around too. But again, we can go back and forth accusing each other of being too emotionally involved, i don't think that helps the discussion in any way though.

You go into psychology without even acknowledging my argument. I never attacked reasonable suggestions about the topic, nor reasonable bumps. Opening multiple threads while an active discussion is already there is just annoying.
You cherrypick "fixed" problems after enough annoyance, sorry, brain occupation...while you ignore that without the over-annoyance the issues might have been fixed earlier. There are also age old examples where the constant annoyance has led to topics being completely shut down and already implemented supportsystems have been removed (solo-teleporters for example).

All i am asking is to keep the discussion reasonable and not exxaggerate. Why is that getting so much resistance?
It should be easier than average regarding this change, as there is no huge lobby that is against this fix (unlike classchanges/nerfs where discussions get heated fast and going into exaggerations is more understandable).

Many solutions/work arounds have been proposed.
Gruenes has actively participated in the discussion and contemplated different possibilities.
Personally i believe annoying them will rather delay this getting fixed, than speed it up...but maybe i am wrong.
I do agree that "the assholes often get served fast to get them to shut up/go away" far too often, personally i won't follow that approach though (and NO, i am not calling anyone of you assholes for bumping/new threads...that would be going way too far) as i know plenty of counterexamples too. If that's your strategy i guess we just have to disagree on that.


PS: I actually did just think of a "solution" that i don't remember being mentioned so far (though i don't know if it is actually easier to code than previous ideas):
Closed doors could pulse a pet-taunt towards the inside of the keep, to overide any other commands and make the pet attack the door. This is similar to the idea to pulse DMG that kills the pets, but it removes the problem of pets lagging thorugh when sent to attack. A pet that laggs through to attack, would just be taunted by the door and do what it was sent to do anyways
Sepplord | Wed 20 Jan 2021 12:05 PM
Re: The dps Warden


A very viable boring single target healer though
Sepplord | Wed 20 Jan 2021 11:45 AM
Re: Pet bugging into Keeps/Towers...


This just prove that players are aware of this exploit and know they can abuse it without repercussion.
Hedien | Wed 20 Jan 2021 11:33 AM
Re: CBDR, there's an iceberg ahead--we're about to hit it.
"Paladin

First and foremost, this class was good before all the buffs. The reason people didn't run a paladin is the effectiveness of an alb caster group with one peel. The paladin does not need a group instant heal. The paladin does not need DD. The paladin has essentially free constant BOF two with the AF chant, provides pretty good peels, guards and slams.

Remove the Friar endurance chant reduction and you'll see an increase of Paladins, even if you striped all the recent additions. Tankers struggle with pot endurance."

yes suddenly after these changes nobody grped pala anymore! no? ah nobody grped pala before too? ok nvm

some goes for all the other stuff, man do you actually play this game or just trolling?
inoeth | Wed 20 Jan 2021 11:29 AM
Re: Pet bugging into Keeps/Towers...
@Sepp: You wrote quite a few sentences to prove that you are relaxed. This is atypical ... for someone relaxed.

You say we give pressure, I say we maintain awareness. Because it is the way it works. The more people complain about an issue, the more it will occupy brain space and the higher the likelihood to have this done before another change.

People were complaining about alb 8 man dominating : addressed.
People were complaining about archer doing unreasonably high dmg : addressed,
People were complaining about lack of solo = addressed.
People were complaining about RR 5 / Style changes = addressed and addressed.

In each single instance, there was head space occupied and the matter being addressed. The above are only recent examples...
So for us to bump a post to get it addressed is just logical.

Your intervention is just not bringing anything to the table. Use that brain power of yours, and propose a solution that will make everyone happy.
Feel offended if you must.
Hedien | Wed 20 Jan 2021 11:27 AM
Re: The dps Warden
if one day the warden becomes viable again, i would def rejoin this class! atm its just a boring single target healer ;(
inoeth | Wed 20 Jan 2021 11:25 AM

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