sugestion for /tradeorder changes

Started 4 Apr 2021
by jujube
in Suggestions
we all know the current system doesnt really work well.

I was thinking about this changes:

What if they change the tradeorder system to a system taking population in consideration and working like an exchange rate bank,

i.e you play alb and want to send money to mid , alb = biggest population , mid = lowest (just an example)
so i could work like this : 1plat from alb would convert to more $ on mid like 1.33p or something just need a formula that's includes population

so if you transfer to the most populated side it would gives you less if you go to the lowest populated you get more.
i think this could be a good idea. and may help reduce population imbalances.
Sun 4 Apr 2021 2:44 PM by ExcretusMaximus
It's already like that.

/tradeorder exchangerate
Sun 4 Apr 2021 2:47 PM by jujube
Didnt know that,

Thx for telling me. but has im looking at actual values, not sure the incentives is big enough , but at least there is a exchange rate nice
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