I thought about the event system, how to actually make it work and giving an example:
So if you are level 1-8 or you can join autogroups at Humberton Village or Adribard's Retreat or Prydwen Bridge or in SI at Caer Gothwaite Harbor. [For ALB]
NPC has an aura that serves as a TRIGGER, this Aura can be shared with anybody in a 1000 unit RANGE.
The NPC is far enough away so that no other Ally is within 1000 units.
If the number of unit that has this NPC's trigger aura is more than 1 then he associate to the person or groupleader and will start his pathing (small dotted line)
If the NPC dies he will respawn in the next 5 minute window.
If the NPC is not dead, then it checks every 1 minute if there is still somebody in the aura, otherwise he will stay in place for maximum 1 minute or die.
Upon Reaching a checkpoint (red heavy line) he will handout reward to the group of the person he is tied to, and then wait up to 5 minutes for a call to continue, if not triggered then he will die.
Rince Repeat until last checkpoint.
At last checkpoint, he will stay up to 5minutes to hand-out reward (item) and Exp to the group members he is tied to.
In this example, the group has chosen Humberton Village/Castle:
They have 4 possible scenarios to choose from:
1- Bottom Left: Is the Wolf Cloak Scenario.
Reward after completion: Beowolf Cloak (low stat, brown collar cloak) & chance at Wolf Remains (boss)
This scenario would allow you to kill animals and humanoids.
Difficulty [>=4 people, 1 healer, 1 CC, 1 taunter]
Step 1: wolves in forest behind the castle, each kill gives wolf fur, packs of 3 blue wolves, 3 times in a row without stop.
Step 2: bears in hills, each kill gives bear fur, 5 times 1 orange bear without stop
Step 3: dwarven workers in the pit, each kill gives gems, 1 red 1 orange 1 yellow, twice
Step 4: dwarven guard closer to the boss, each kill gives runes, 2 red twice
Step 5: Wolf Boss, 1 purple with dot
2- Bottom right: Is the Evil Monk Scenario
Reward after completion: Leather Robe (Friar Epic Skin, low stats, 20 AF)
This scenario would allow you to kill undeads and demons.
Difficulty [>=4 person, 1 healer, 1 CC, 1 taunter]
3- Top Left: Is the Giant village scenario
Reward: 1hour exp buff (not pot, only once)
This scenario would allow you to kill giants and magical.
Difficulty [>= 1 person] single blue to single yellow
4- Top right: Is the frog in the well scenario
Reward: 50 gold (only once)
This scenario would allow you to kill reptiles, and draconic
Difficulty [>= 1 person]
Have to tweak so that 2 solo scenario grant you level 8.
Or 1 grouped scenario grants you level 8.
Then move on to one of the 9-14 zone, with other scenarios.