Astaa wrote: ↑Tue 8 Dec 2020 8:32 AMYou sound like one of those Albs that has never worked out how to lay a ground target, despite playing a class that uses ground targets.
This amuses me.
Nothing useful to add though I see. Just blind judgements about other people.
how is it blind?arithspk wrote: ↑Wed 9 Dec 2020 4:08 AMNothing useful to add though I see. Just blind judgements about other people.Astaa wrote: ↑Tue 8 Dec 2020 8:32 AMYou sound like one of those Albs that has never worked out how to lay a ground target, despite playing a class that uses ground targets.
This amuses me.
It's based on what you wrote:
Now its changed so there is an entire useless spell
There is only one scenario where the spell is now entirely useless, and that is if you don't know how to set a groundtarget.
Took a break of 6 months and now playing with my drood again, defending keeps is so much more fun and feels much smoother cause you arent interrupted by GTAOE out of nowhere all the time.
Game feels even more tactical because you have to coordinate movement with your full tanks.
Anaethema wrote: ↑Mon 23 Nov 2020 4:41 AMRemoving a mechanic that has been in the game for 20 years is a REALLY stupid idea. How about just remove /groundassist for Necros and let the rest of us continue to play the game we have loved for 20 years?
Who am I kidding? The devs here never listen.
They removed it because the albs have learned to use it. It's like all the last years "Nerv Albs Frist!" for any price.
Uthred wrote: ↑Thu 27 Sep 2018 11:41 AM[...]This wont be changed."