I'm currently the 6th highest realm rank mentalist on the server (9L3) and you have completely killed my pvp mana spec. it was already hard to play this way, as you know mana on a ment is mainly used for pve but at high realm rank and full damage RA's it is a great fun way to play a mentalist, now with the increase in HP it is now pretty much impossible to be affective in rvr with 'damage over time', as the tick timer will run out and players would still be alive.
if you have a problem with tanks dying from debuffs and nukes please slightly nerf the debuff. Don't tar everyone with the same brush because it leads to this kind of stuff happening to other players. This kind 'update' is why I don't play ToA etc and only play classic, so many other original builds people can play, but this will badly affects all classes including steathers.
PLEASE PLEASE PLEASE DROP THE HP INCREASE, if not i'm sadly considering quitting the server.
gutted with todays update.