Saroi wrote: ↑
Tue 2 Jul 2019 10:12 PM
Tigerforce wrote: ↑
Tue 2 Jul 2019 10:07 AM
Saroi wrote: ↑
Tue 2 Jul 2019 8:38 AM
In what game? 8mans would SOS through 5 TwF's just to kill a solo.
Obviously this one, incase you forgot what forum this is.
I've had about (only 3) 1v1's on EV all of which ppl passed and twice a 8-man passed and they did nothing.
Still does not change the fact the ruins are pointless and empty. ALWAYS empty. No one ever wants to make the run there and it be empty which is why no one goes. They also don't go cuz its zerg heavy areas. EV is lighter on the action pop and could better support lower man groups, especially provided there be bonus RP's for it.
Ruins are empty yes but that is because there were always groups coming to farm the solo or Smallman people. Like you said it is pointless having that long run to just get farmed by a fg waiting there.
Afaik EV is too laggy and therefor not worth. There are meant to be 2 other EV zones still in there which are loading at the same time. So EV is not really an option too.
EV may be laggy for some but not all. I rarely get any lag spikes when going there. Certainly not enough to completely dismiss it from any use of action.
Again, it's only a suggestions, seeing as they tried to incorporate a certain play style, however like you mentioned the playstyle is non-existent. Solo/Duo is only going to work if that player/players have quick and fast way of travel to a zone. Most expect to get rolled by a group, but its the constant long distances needed after death which kill the game play style.
(Solo'ing is a part of the game regardless of what ppl think, or call out BG/group game. Hence the Lone Enforcer / Lone Assassin titles. They should not be limited to only NS, Infil, SB's.)