inoeth wrote: ↑
Thu 29 Oct 2020 10:04 AM
whats the counter to debuff trains?
is it too op to have a 30s charge on a 15 min timer to counter a caster setup every now and then?
i find it pretty hard to unterstand this tbh
A single 30s charge tank would be fine, maybe even 2. However, if it were really 30 seconds you'd see the meta shift to something like 3 or maybe even 4 bm groups that against caster groups will just all charge at the start, ideally with atog, hoping to blab 2 targets in that window and there is pretty much nothing that can be done against them in those 30 seconds without any of the counters.
It would basically degenerate into SB / BoF / DD vs charge and hoping to survive 3 or 4 tanks wailing at a single target for 30 seconds.
Just as an aside, the charge variant in line with the other RAs would be the 15 second one where the timer gets reduced with higher charge levels. Normally timers don't really matter, in my opinion at least, if they are above a certain duration that in most circumstances means usable only once per fight. This charge variant, at least if implemented 1:1, however means a 90 second cooldown at charge 5 which usually means usable more than once per fight.
gotwqqd wrote: Counter to charge.....turn tail and run
That would assume using charge wrong, aka using charge without properly breaking speed. This counter is only reliably possible with speedwarp.